SES — Social Engineering Simulator
SES (Social Engineering Simulator) is a project I developed to explore how adversaries use behavioral techniques to gain unauthorized access or influence decisions. The simulator models phishing, pretexting, and impersonation scenarios and allows for repeatable experiments to measure human responses across different cues, levels of urgency, and trust signals. The goal is to provide measurable training and defensible analyses that support improved user awareness and technical controls.
Technically, SES is built as a lightweight web application with modular scenario definitions and analytics. It collects anonymized signals about user choices and responses (when ethically and legally permitted) so that administrators can compare training vectors and prioritize mitigations. SES demonstrates how combining UX, measurement, and clear reporting can create useful training programs that produce measurable improvements in organizational security posture.
Live demo: https://ses-tau.vercel.app/
Repository: github.com/jakegallegos2047-sudo